jeremy_neroes_2021.pdf | |
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Jeremy Neroes
[email protected]
jeremyneroessound.weebly.com
linkedin.com/in/jeremyneroes
[email protected]
jeremyneroessound.weebly.com
linkedin.com/in/jeremyneroes
Summary
Sound Design Professional with experience in designing, implementing, audio metadata tagging and testing audio for video games across different platforms. Looking for new opportunities to increase my skill set and collaborate with a team across different areas.
Experience
Audiio.com, Frisco, TX – June 2020 – July 2020 (Contract)
id Software, Richardson, TX - September 2019 - March 2020
Quality Assurance Tester
Gearbox Software, Frisco, TX - December 2014 – September 2019
Quality Assurance Tester February 2019 – September 2019
Junior Sound Designer April 2017 - January 2019
Quality Assurance Tester December 2014 - March 2017
Education
Sam Houston State University, Huntsville, TX August 2007 – June 2014
Sound Design Professional with experience in designing, implementing, audio metadata tagging and testing audio for video games across different platforms. Looking for new opportunities to increase my skill set and collaborate with a team across different areas.
Experience
Audiio.com, Frisco, TX – June 2020 – July 2020 (Contract)
- Entered audio metadata for audio.com Sound Effect Library using Soundminer
id Software, Richardson, TX - September 2019 - March 2020
Quality Assurance Tester
- Identified and reported bugs and stability issues on multiple platforms using web-based software
- Entered accurate high-quality issues based on department
- Ran test case guides for general and audio testing
Gearbox Software, Frisco, TX - December 2014 – September 2019
Quality Assurance Tester February 2019 – September 2019
- Tested Borderlands 3 ECHOcast Twitch Extension
- Setup for computer stations for Game Industry Events
Junior Sound Designer April 2017 - January 2019
- Designed and Implemented in-game sounds used as final assets using Blueprint and other methods
- Setup sound stages in the Foley Room and Field Recording
- Recorded foley used for various projects
- Scheduled Recording Sessions
- Maintained a sound effects library for the audio team
- Designed documentation outlining guidelines for metadata
- Prepared audio files for editing in Reaper/Nuendo
- Entered metadata for all audio files using the audio search engine Soundminer
Quality Assurance Tester December 2014 - March 2017
- Identified and reported bugs and stability issues on multiple platforms using web-based software
- Lead multiple groups of people in various tests such as audio profiling sessions, performance, and memory
- Help designed and ran test case guides for general and audio testing
- Primarily focused on audio testing, working closely with Sound Designers and programmers
Education
Sam Houston State University, Huntsville, TX August 2007 – June 2014
- Bachelor of Arts, Music
Games Shipped
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Technical Skills
Audio Software
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